mobs:register_mob("nssw:night_master", {
    type = "monster",
    hp_max = 60,
    hp_min = 60,
    collisionbox = {-0.65, -0.4, -0.65, 0.65, 0.4, 0.65},
    visual = "mesh",
    mesh = "moonherontrio.x",
    textures = {{"moonherontrio.png"}},
    visual_size = {x=18, y=18},
    view_range = 40,
    rotate = 270,
    lifetimer = 500,
    floats=1,
    walk_velocity = 3,
    run_velocity = 4,
    fall_speed = 0,
    stepheight = 3,
    sounds = {
        random = "night_master",
        distance = 45,
    },
    damage = 10,
    jump = false,
    armor = 60,
    drawtype = "front",
    water_damage = 0,
    lava_damage = 5,
    light_damage = 0,
    blood_texture="nssw_blood.png",
    blood_amount=50,
    on_rightclick = nil,
    fly = true,
    attack_type = "dogfight",
    animation = {
        speed_normal = 25,
        speed_run = 35,
        stand_start = 60,
        stand_end = 120,
        walk_start = 20,
        walk_end = 50,
        run_start = 20,
        run_end = 50,
        punch_start = 130,
        punch_end = 160,
    },
    on_die = function(self, pos)
        minetest.add_particlespawner({
            amount = 200,
            time = 0.1,
            minpos = {x=pos.x-1, y=pos.y-1, z=pos.z-1},
            maxpos = {x=pos.x+1, y=pos.y+1, z=pos.z+1},
            minvel = {x=-0, y=-0, z=-0},
            maxvel = {x=1, y=1, z=1},
            minacc = {x=-0.5,y=5,z=-0.5},
            maxacc = {x=0.5,y=5,z=0.5},
            minexptime = 0.1,
            maxexptime = 1,
            minsize = 3,
            maxsize = 4,
            collisiondetection = false,
            texture = "tnt_smoke.png"
        })
        self.object:remove()
        minetest.add_entity(pos, "nssw:night_master_2")
    end,
})

mobs:register_mob("nssw:night_master_2", {
    type = "monster",
    hp_max = 60,
    hp_min = 60,
    collisionbox = {-0.65, -0.4, -0.65, 0.65, 0.4, 0.65},
    visual = "mesh",
    mesh = "night_master_2.x",
    textures = {{"moonherontrio.png"}},
    visual_size = {x=18, y=18},
    view_range = 40,
    rotate = 270,
    lifetimer = 500,
    floats=1,
    walk_velocity = 3,
    run_velocity = 4,
    fall_speed = 0,
    stepheight = 3,
    sounds = {
        random = "night_master",
        distance = 45,
    },
    damage = 10,
    jump = false,
    armor = 60,
    drawtype = "front",
    water_damage = 0,
    lava_damage = 5,
    light_damage = 0,
    on_rightclick = nil,
      fly = true,
    attack_type = "dogfight",
    animation = {
        speed_normal = 25,
        speed_run = 35,
        stand_start = 60,
        stand_end = 120,
        walk_start = 20,
        walk_end = 50,
        run_start = 20,
        run_end = 50,
        punch_start = 130,
        punch_end = 160,
    },
    on_die = function(self, pos)
        minetest.add_particlespawner({
            amount = 200,
            time = 0.1,
            minpos = {x=pos.x-1, y=pos.y-1, z=pos.z-1},
            maxpos = {x=pos.x+1, y=pos.y+1, z=pos.z+1},
            minvel = {x=-0, y=-0, z=-0},
            maxvel = {x=1, y=1, z=1},
            minacc = {x=-0.5,y=5,z=-0.5},
            maxacc = {x=0.5,y=5,z=0.5},
            minexptime = 0.1,
            maxexptime = 1,
            minsize = 3,
            maxsize = 4,
            collisiondetection = false,
            texture = "tnt_smoke.png"
        })
        self.object:remove()
        minetest.add_entity(pos, "nssw:night_master_1")
    end,
})

nssw:register_mob("nssw:night_master_1", "Night Master", {
    type = "monster",
    hp_max = 70,
    hp_min = 70,
    collisionbox = {-0.65, -0.4, -0.65, 0.65, 0.4, 0.65},
    visual = "mesh",
    mesh = "night_master_1.x",
    textures = {{"moonherontrio.png"}},
    visual_size = {x=18, y=18},
    view_range = 40,
    rotate = 270,
    lifetimer = 500,
    floats=1,
    walk_velocity = 3,
    run_velocity = 4,
    fall_speed = 0,
    stepheight = 3,
    sounds = {
        random = "night_master",
        distance = 45,
    },
    damage = 12,
    jump = false,
    drops = {
        {name = "nssw:life_energy",
        chance = 1,
        min = 6,
        max = 7,},
        {name = "nssw:heron_leg",
        chance = 1,
        min = 1,
        max = 1,},
        {name = "nssw:night_feather",
        chance = 1,
        min = 1,
        max = 1,},
    },
    armor = 50,
    drawtype = "front",
    water_damage = 0,
    lava_damage = 5,
    light_damage = 0,
    on_rightclick = nil,
    fly = true,
    attack_type = "dogfight",
    animation = {
        speed_normal = 25,
        speed_run = 35,
        stand_start = 60,
        stand_end = 120,
        walk_start = 20,
        walk_end = 50,
        run_start = 20,
        run_end = 50,
        punch_start = 130,
        punch_end = 160,
    },
})
